This are the release notes for H-World 0.0.5 (Please also read the former release notes!) Since the last release a few more features have been finished: - calling lua scripts if an item is wielded or taken off (with example scripts for light sources). - equippable light sources, torch and lantern (the PC can wield more than one light source for cumulative effect - try to find 3 lanterns!) - new armor 'torso plate' - basic inspection ability for things: drop the thing onto the box with the magnifying glass (top left corner) in the inventory view to have it inspected. - basic hit/attack animation during fighting - reduced overall darkness For more info, please read the readme.txt file and the release notes of H-World 0.0.2, 0.0.3 and 0.0.4 The player can't die in this release, if one of BP or CP drop to 0 the game will restore them to 9999. ** Chronological list of changes since the last release: 30-Jun-02: NEW: random item/monster generation for any level NEW: new items: torso plate, lantern NEW: female PC + overlays NEW: added damage/attack mini animation released H-World 0.0.5 TIME: 3:30 h 27-Jun-02: NEW: finished light source configuration NEW: item images now up to 128x128 pixel size CHANGE: changed item raster in inventory view from 12 to 16 pixels TIME: 1:30 h 26-Jun-02: NEW: generic lua callback for unwielding an item NEW: example lua function for unwielding a light source FIX: some bugs in limb tree management fixed (determining root limb was screwed). TIME: 1:30 h 24-Jun-02: NEW: generic lua callback for wielding an item NEW: example lua function for wielding a light source NEW: world view regocnises actual light radius TIME: 1:00 h 20-Jun-02: NEW: thing inspector basics work now. The player can now inspect the properties of things from the inventory TIME: 0:30 h 19-Jun-02: NEW: continued work on thing inspector TIME: 1:00 h 18-Jun-02: FIX: unshaded tile drawing in RGB 565 fixed TIME: 1:00 h written by Hansjörg Malthaner, June 2002 Email: hansjoerg.malthaner@gmx.de