This are the release notes for H-World 0.1.2 (Please also read the former release notes!) Since the last release some new features have been finished: - targetting system (hotkey 't') - throwing items/throwing damage A few minor changes: - bugfixes to window management, looking and targeting code - nicer forests, swampy areas For more info, please read the readme.txt file and the release notes of H-World 0.0.2, 0.0.3, 0.0.4, 0.0.5, 0.0.6, 0.0.7, 0.1.0 and 0.1.1 The player can't die in this release, if the hitpoints (HP) drop to 0 the game will restore them to 9999. ** Chronological list of changes since the last release: 20-Oct-02: FIX: item position is now set correctly if the item was dropped from the inventory view into the square (ground) view NEW: added throwing damage to many items TIME: 2:00 h 16-Oct-02: NEW: re-added support for tiled floors 15-Oct-02: NEW: (text) file based level type. It allows to have fixed, predefined rooms or structures for levels TIME: 1:00 h 10-Oct-02: FIX: thrown items that are split from a stack now keep all the standard usages and attacks of that item type TIME: 0:30 h 02-Oct-02: CHANGE: throwing completed FIX: fixed a bug in english language generator TIME: 1:30 h 15-Sep-02: FIX: fixed a bug in scan_quadrant (used by looking and targetting) CHANGE: improved forest level generator. CHANGE: worked on throwing/throwing damage TIME: 2:30 h 07-Sep-02: NEW: stackable items NEW: new item: pebble CHANGE: added descriptive labels to trade view TIME: 1:30 h 06-Sep-02: NEW: basic targetting system (for spells and shooting) NEW: improved bolt spell effect TIME: 1:30 h 04-Sep-02: NEW: glasspane class for graphical spell and weapon effects also useful for displaying thrown and fired projectiles NEW: basic effect for bolt spells TIME: 2:00 h 01-Sep-02: FIX: fixed a bug in event handling/window manager code that caused trouble when dragging the topmost window over the title bar of another window TIME: 0:30 h written by Hansjörg Malthaner, Oct. 2002 Email: hansjoerg.malthaner@gmx.de