This are the release notes for H-World 0.2.5 A new feature: cursed items This comes with new, negative, item prefixes, a remove curse scroll and some more adaptions, like changed item names. Items are now labeled "unknown" unless it is known that they are not cursed. A new item class: rings Only one ring item so far: silver ring. Rings can be magical. Magic rings have nice (or not so nice) effects. Mundane rings are just jewelry. Adjusted carpet size, so that the player can carry carpets around. They do not fit into backpacks, though. ** Chronological list of changes since the last release: 07-Dec-03: FIX: fixed a bug in image number handling after loading a saved game with custom images 06-Dec-03: FIX: tried to fix an event handling problem in NPC dialogs 30-Nov-03: NEW: some item prefixes now include a chance to create a cursed item NEW: new prefixes -weakening (HP, 100% cursed) -unreliable (Blocking, 75% cursed) -insidious (Cut damage, 75% cursed) -blunt (Cut damage, 5% cursed) -impractical (Bulk, 10% cursed) 27-Nov-03: NEW: beds can be placed in some rooms of 'house' type levels 23-Nov-03: NEW: display of plain, cursed and uncursed item state if this state is known to the player NEW: new item: silver ring NEW: new item prefix: impractical FIX: fixed a bug in hdoor_creator_t (horizontal doors of file based levels) 22-Nov-03: CHANGE: using items now ends the players turn 19-Nov-03: CHANGE: dialogs changed from plain text files to sects files. This allows loops in dialogs and more freedom in dialog creation in general. 16-Nov-03: NEW: cursed items NEW: new item: scroll of remove curse 15-Nov-03: CHANGE: adjusted carpet size, so that carpets can be picked up again. They still don't fit into a backpack. written by Hansjörg Malthaner, Dec. 2003 Email: hansjoerg.malthaner@gmx.de