This are the release notes for H-World 0.2.8 Again there are only a few new things included but due to the long time since the last release I thought it'd be good to release a new version that at least includes the few changes that have been made. New features in this release: - player starts with a pack mule in this release (this is somewhat experimental, I assume in later versions the mule will have to be bought or is given as reward to the player). - bottles can be emptied now (suggested by Paul Pekkarinen) - movement of PC looks less like floating now The other changes are mostly bug fixes and internal changes that do not affect gameplay. ** Chronological list of changes since the last release: 13-Apr-04: NEW: bottles can be emptied now - emptying a bottle of poison has a small chance to poison the player 12-Apr-04: FIX: followers now enter a new level preferrably not on same square as player but an adjacent square 11-Apr-04: FIX: multi-limb items with magic prefixes apply effect only once 10-Apr-04: FIX: fixed a crash if an item was dropped to ground via the inventory view of a follower or hireling NEW: new follower: a mule it can carry stuff for you and it can kick your enemies 09-Apr-04: CHANGE: reduced number of redraws caused by visual connector 04-Apr-04: FIX: added missing initializier to level_t constructor 10-Mar-04: CHANGE: improved insulation of model classes 02-Mar-04: CHANGE: adapted to compile with GCC 3.2 without errors CHANGE: added small random offsets to PC movement (looks less like floating now) written by Hansjörg Malthaner, Apr. 2004 Email: hansjoerg.malthaner@gmx.de