This are the release notes for H-World 0.3.1 The main reason for this release are bug fixes. Some serious problems in accessing the main memory have been found and solved. The problems could've caused serious stability problems, so I think a new release is urgently neccesary. Besides the bug fixes mostly internal changes have been made to enhance the extensibility and customizability of the H-World engine core. The most notably change in gameplay is probably the new handling of items with multiple usages. Instead of cluttering the usage panel with all item/usage combinations, only the items are listed and usages are chosen in a second step, after the player chose to use an item. The same approach is used for items used from the inventory view. ** Chronological list of changes since the last release: 08-May-04: FIX: fixed an illegal memory access in tile loading code FIX: flower patch image caused an illegal memory write FIX: fountain image caused an illegal memory write FIX: item chooser window height is now calculated correctly NEW: included new knife images by Radomir "Sheep" Dopieralski 07-May-04: CHANGE: updated castle wall images with raytraced brick walls FIX: fixed some accesses to uninitialized variables during saving in action_speak_t and feature_door_t 06-May-04: NEW: thing factory can now equip PC/NPCs with item stacks CHANGE: moved "check_item_constraints" into core.lua so that game designers can implement their own size/type checks CHANGE: changed birth frame to support more than 6 players (untested) CHANGE: player names are now centered in birth frame 05-May-04: CHANGE: attack type usages are now filtered out before offering item usages through the 'u'se function CHANGE: included improved fountain image 04-May-04: CHANGE: using items with multiple usages now is done by a popup dialog, both from the usage panel and the inventory view 03-May-04: NEW: code can now create short names and long names (including all magical attributes) for items via functions in core.lua -> changed usage panel to use short names 02-May-04: FIX: another fix for wielding/unwielding multi-limb items with special attributes written by Hansjörg Malthaner, May 2004 Email: hansjoerg.malthaner@gmx.de