This are the release notes for H-World 0.3.2 The main reason for this release are bug fixes. Some serious problems have been found and solved. Besides the bug fixes, the engine got a bigger Lua interface, more functions and callbacks have been added to enhance the customizeablity of the engine. ** Chronological list of changes since the last release: 15-May-04: NEW: "on_kill()" function in core.lua FIX: fixed a minor bug in item offset calculation 13-May-04: FIX: fixed the player duping bug - actually the low level data structures now ensure that things can't be added twice to a square. This should prevent a whole class of related mistakes. FIX: fixed a bug in usages.lua - non-hungry things no longer cause a runtime error if they eat food NEW: new Lua callback user_ask_key() it waits for a keypress and returns the ASCII key code NEW: new Lua callback square_add_trigger() example code to see how to use it to place traps is provided in commands.lua 12-May-04: FIX: fixed a bug in usages.lua - non-thirsty things no longer cause a runtime error if they drink potions FIX: 'I'nspect command can now handle squares with multiple inspectable items CHANGE: improved a few messages in usages.lua NEW: dungeon features (walls, trees, stairs, fountains ...) can now call Lua functions upon activation. Examples for running into a tree and a wall have been provided. 11-May-04: FIX: fixed the mule duping bug written by Hansjörg Malthaner, May 2004 Email: hansjoerg.malthaner@gmx.de