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Property
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Description
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type = house
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House level type.
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floor = 0 (int)
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Floor texture image number.
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floors = 1 (int)
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If the floors are made from bigger tiles, i.e. 2x2 or 3x3
regions, this can be set to 2 or 3. H-World 0.0.3 only supports
1 and 2.
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wall (string)
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The wall feature name. See also [module]/data/features.sects
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column (int)
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The columns feature name. See also [module]/data/features.sects
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images (int)
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Number of textures (images) to load for this level.
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image[0] (string)
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Filename of the first texture (image) to load.
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chamber (string)
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Filename of the chamber level layout file (see
[module]/data/rooms/*.lvl for examples.
(Since H-World 0.3.10)
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