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This is more or less the classical dungeon maze of rooms and corridors. A bit chaotic maybe, but it plays quite nicely. |
Another example of the "rooms and corridors" dungeon generator. |
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Semi-natural caves. In this example the density of the rock was chosen a bit low, so wide open halls intersected by round, pillar-like rock structures have been created. |
Rooms, a bit similar to the structure of houses or basements. |
| Last modified: 22-May-03 |