13-Feb-05: NEW: dummy dialog for prospectors office CHN: slightly improved space station deck 1 layout CHN: alien city now has exit to venuslike planet BUG: other planet types need their own city types, exit always leads to venuslike planet 10-Feb-05: FIX: attack stars now also work in space game module FIX: ice/crystal type planet level works again CHN: improved earthlike planet level and town CHN: improved crystal images, one new chrystal 08-Feb-05: NEW: pot flower and pot plant tiles (currently used in space station and ship level) CHN: improved recolorable tins 07-Feb-05: NEW: new shops and traders for earthlike planet towns 06-Feb-05: NEW: almost tile-less walls for earthlike planet towns NEW: new sliding doors for new concrete walls CHN: improved machine trader shop for earthlike planet towns 05-Feb-05: FIX: fixed map tank inventory image 03-Feb-05: NEW: resized clothes (half size) CHN: adapted scripts and data files to changed/new images CHN: added decorations to earthlike planet Released version 0.0.4.0 18-Dec-04: NEW: new shop building for towns 15-Dec-04: CHN: resized alien artefact images (half size) CHN: adapted scripts and data files to moved images (default/graph/tiles instead of default/data/custom) FIX: ship level had wrong persistence file path ??-???-??: CHN: earthlike planet now has a "town" with "roads" 08-Dec-04: NEW: space station names NEW: prepared player body structure to wear a space/ environmental protection suit 03-Dec-04: CHN: changed all level maps to named features Released version 0.0.3.0 18-Nov-04: NEW: "map tank" item CHN: shrunk space ship by 5 squares horizontally FIX: added missing "on_birth" Lua function 14-Nov-04: CHANGE: cleanup for a new release - use_drill() works again - UI skins added - alien cities for almost all planet types - added some missing tiles 11-Nov-04: CHANGE: adapted to H-World engine 0.3.13.0 08-Sep-04: CHANGE: adapted level files to use hdoor parameters CHANGE: adapted level file references to new directory structure FIX: fixed an integer overflow in generating planets for really big stars -> now all levels/features work properly with H-World 0.3.8 13-Aug-04: CHANGE: adapted to H-World engine 0.3.7 26-Feb-04: FIX: added teleport terrain feature CHANGE: changed alien city to make use of the alien tech blueprints NEW: alien blueprint image 23-Feb-04: NEW: added lots of alien tech blueprints 26-Dec-03: CHANGE: adapted to H-World engine 0.2.6 30-Aug-03: CHANGE: adapted to new H-World engine 08-Jun-03: NEW: alien machine/gadgets archetype images 07-Jun-03: NEW: canine archetype image NEW: ameoba being 05-Jun-03: CHANGE: created ship drive component item descriptions -> player can now buy and sell ship drive components NEW: machines trader 04-Jun-03: CHANGE: now replaced all ship drive images by raytraced images -> better, more consistent look 02-Jun-03: CHANGE: improved some ship drive component images 01-Jun-03: CHANGE: improved the NPC dialogs CHANGE: improved some images 31-May-03: NEW: added more star name syllables CHANGE: improved the NPC dialogs CHANGE: improved "rocky planet" images 30-May-03: NEW: space station image 29-May-03: NEW: insect archetype image ??-May-03: CHANGE: ship level is now persistent 28-Mar-03: CHANGE: improved some images, CHANGE: ship locker now requires 'o'pen command NEW: new humanoid alien image (gadgets trader) 30-Mar-03: CHANGE: change ship/station doors/exits to be more suitable for persistent levels NEW: new item: space helm 19-Mar-03: NEW: ground prober can now take ground samples NEW: galactical map now roughly shows star sizes 17-Mar-03: NEW: ship locker 16-Mar-03: CHANGE: improved color table for item recoloring feature 13-Mar-03: NEW: insterstellar hyperjumps are now possible FIX: bugfixes to system and galactical map view 12-Mar-03: NEW: images for bare rock planet level type NEW: player can select hyperjump destination from galactical map 11-Mar-03: NEW: ground probing/drilling tool 09-Mar-03: NEW: created basic level descriptions for all planets NEW: improved space station level layout 08-Mar-03: CHANGE: reworked spaceship floor and floor lights 07-Mar-03: NEW: more work on second space station deck: restaurant/pub NEW: landing on venuslike and earthlike planets implemented NEW: image set for venuslike planets reenabled 06-Mar-03: NEW: second space station deck 27-Feb-03: NEW: space station generation NEW: docking at space stations CHANGE: upgraded more images to 128x128 tiles 26-Feb-03: CHANGE: upgraded more images to 128x128 tiles 25-Feb-03: CHANGE: upgraded more images to 128x128 tiles 07-Nov-02: NEW: started galactical map 03-Nov-02: CHANGE: improvements to ship control UI CHANGE: player now starts without sword and shield NEW: new sun and planet graphics 02-Nov-02: CHANGE: changed doors and floors for spaceship level 01-Nov-02: NEW: started to work on landing spaceships 31-Oct-02: CHANGE: tabular system view improved 30-Oct-02: FIX: eet calculation for moons fixed NEW: expanded tabular system display CHANGE: changed planet images to 64x64 to conserve space 27-Oct-02: NEW: Ported code from fly to H-World/The Space NEW: System view + planet images